Are you going to release more enemies?
Tiny Adventure Pack Plus
In this pack you'll have access to everything in the 'Tiny Adventure Pack' plus a bunch of adittional content:
- New weapon animations.
- Falling animation.
- Item pickup frame.
- New ranged enemy.
- 2 Npcs
- 3 Tilesets
- Additional rock.
- Weapon icons (Sword, Shield and Bow)
- Quest exclamation.
- Wooden pole.
Most of the sprites are based on a 16x16 pixels grid, but it may vary depending on the size of the sprite/animation (ie. Houses, Trees, Sword Attack...).
If you like this pack, be sure to check these ones:
Available for personal and commercial use, credit is not necessary but I would love to see what you do with it!
*Shadows are not included*
You can find me on Twitter - Vryell
Color palette: Rosy-42 by PineTreePizza
Get access to all my packs + more stuff on my Patreon!
In order to download this asset pack you must purchase it at or above the minimum price of $3.49 USD. You will get access to the following files:
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Yes, in fact in May will arrive a pack with 2 additional enemies + a Boss. In addition to that I'm releasing a monster every month for my patrons and once I have a suitable amount of them I'll make a compilation that will be sold here too.
Do you plan on having a hills collection? I would love to see hills and mountains be added to these. I've combined all your assets into a single file and it's really a nicely growing collection! I'm excited to see what comes next.
Hi! Enviroments and tilesets is something I'd like to add, but right now the priority is a GUI pack and a minor (and free) rework of the animations :D
Is modifying it allowed?
Hey! I'm making a game with these assets right now, so if anyone wants to see them in action, check out my devlog here. And to the creator, feel free to feature this devlog, if you want to show off the sprites to customers!
Hi, I really like this asset and after getting it from the Bundle I bought all your other assets as well. ;)
I also saw the cut off pixel, but I fixed it myself. Animation looks much better with the outline and having 3rd and 6th frame moved up a pixel.
Hi, just want to make sure, can we use/share a purchased asset to more than one game/ more than one game developer?
Or it just licensed as a single product (one license for one game only).
Hi! You can use It in as many projects as you want, as for sharing it, I don't mind if you share It with the team as long as it's used to work in the project.
Hi, thanks for making these assets. I think the side walk animations are kind of cut off at the bottom, or were they intended to be that way?
I have to say as well, it's a bit odd for the character to move its position between frames, and a bit hard to use in a game. Usually, the character's center doesn't move between frames in an animation, so that in a game, each of the frames can be rendered on the same pivot. As is, I have to set a different pivot for each frame, since in the walking animation the character is physically moving up and down in each frame.
Hi! I'm sorry but right now I'm moving to a different apartment and I only have internet access through the phone, so I my apologies if I can't address the issues right now. But to answer your concerns:
I will check the first issue as fast as I can.
The second one is because It was the workflow that other developers I've worked with used, It was meant to represent the char jumping while running, but I see your point.
Anyway, thanks a lot for the detailed feedback :D, It helps me tons and I hope you can find a use for the packs even through this problems. I plan to update/rework a bit the older packs at some point and animations are first on the list.
Just wanted to add that I'm having the same problem. It looks like the character walk_left and walk_right got cut off in some frame for both char one and char two. It just looks like the char got its legs cut off.
I really like the aesthetics of this pack so I would love to be able to use it if this problem get fixed.
Hi, sorry, I don't have internet yet, but I've been checking with my phone and the issue with the side walk seems yo he more a design decision than a problem (I took off 1 pixel from the outline to make It more bouncy). That doesn't mean that It was the right decision so, as soon as I can, I'll update the animation. Meanwhile, you could delete the third and sixth frames and see if It does the trick. Sorry for the inconvenience and thanks for your support <3
I think the problem is more with the 1st, 2nd, and 4th frame since it looks cut off in the png file. No rush though, I can always wait for the update.
Thanks for the reply. No worry at all. Wasn't too hard to doctor them myself, but I can understand if it's a bigger problem for some people.
i bougth the bundle pack but i cant download this pack steal want money?
Hi! Sorry for the inconvenience, which bundle did you buy, the racial justice one? Or the one that I offer with the rest of the tiny packs?
You have to get the pack through the link they sent to your email, not directly from this page.
what size are your character assets? 32x32?
Hi! If I were to make a game from these assets and start a devlog series about it on Youtube, would I be able to use the assets for thumbnails and advertising for the video series?
Hi! Of course, as long as you don't buy the packs to re-sell/re-distribute them, you're free to use them in any way I can think of :). I would appreciate if you credit me tho it isn't necessary. Best of luck with your project :D
Can I see a list of the character animations? Interested in buying all your assets possibly.
Hi! There are 2 main characters (long hair/short hair) with the next animations:
- Sword Attack.
- Bow Attack.
- Shield cover.
- Pick and throw item/bomb.
- Throw Boomerang.
Then there are 7 NPCs with idle animations in the "Tiny Village Pack".
Hello, I'm not very experienced with this, however, when I try to animate the character on Unity, it always seems to have a "cut off" part at certain frames. Is there something that I am not doing?
Sorry Idon't have much experience with Unity neither. Some frames, like the "sword attack" one, have different sizes, if you're trimming them equally that may be the problem.
If anyone here know what could be the issue feel free to help :D
Will there be a new release anytime soon ?
Hi! Sorry for the late response.
Right now I'm working on a videogame and I don't have much time left to work on other things, but I plan to return working on the packs at some point (probably around July). I may release some minor updates to the previous packs to warm up, but I can't promise anything, I hope you understand.
I purchased both of your packs, and on November 3-4th, I streamed Unity Game Development on Twitch on a game project using your art. I did the stream for the Extra-Life charity 24 hour even and gave you credit for the graphics and art.
I want to continue this project, but need some other assets in this style for that. So I thought I would propose those to you, to see if they were something you could complete, so that everyone on itch.io could buy them as well.
1. An Items pack, we have a very limited amount of items in what you have done in these two packs. We need more weapon and armor types, crafting and other items. Think of things an RPG would need to be complete.
2. A Creatures/NPC/Boss pack, again we have 5 base Creatures, only 2 NPCs and 0 bosses in your two packs. Your Zombie, feels off compared to the other creatures. This could be broken down into a couple of different packs.
3. More Tile Art Fluff, you have a couple rocks, a few flowers, a bush... but, I feel we need more of this type of ground clutter to make the maps seem less empty; to allow for more richness in look and feel.
4. We also need UI elements so that we can build a user interface, for things like: inventory, character, stats, spells, skill trees, etc...
Of course all of these need to maintain the same look, feel and art style of your other items. I feel some of your Dungeon pieces, break into looking futuristic and drift from the rest of the fantasy items.
I do love the simplicity and style of your art and let everyone on my stream know it was your art, and showed your itch.io pages. So I hope this helps you some.
I hope you take my feedback as constructive criticism; I did not mean to offend in any way.
Thanks for your feedback and support, it really means a lot.
My intention is to keep delivering thematic packs that will include most (if not all) the things that you suggested. Right after I finished the "Tiny Dungeon Pack" I had the opportunity to start working on a game so I won't be able to create them as fast as I'd want to, but they'll keep coming, I hope you understand.
Thanks again for your kind words and best of luck with your streams!
The character base is really dope! I had to edit it a bit to get rid of the sword during the swinging animation for something a little more dynamic, but check it out in use!
(I tried posting a gif, but the file size is too big!)
Really love this style tbh.
Would be awesome to get some animations for the NPC's but still love it, can't wait for the dungeon set :-D
Hi! I'm really glad you like it. Thanks for the suggestion, I'm rather busy with the dungeon pack right now, but once I'm done with it I'll update the NPCs animations so they can be used as playable characters :D
Should add some cave assets